Terrain

data class Terrain(val mapBackgroundColor: Int, val tileSize: Float, val rootIndices: RootIndices, val maxZoomLevel: Int, val bitmapTileSource: TileSource<Bitmap>, val tileColorTransformation: TileColorTransformation? = null)

Contains information about the set of tiles for a given map and how to load them.

Constructors

Link copied to clipboard
constructor(mapBackgroundColor: Int, tileSize: Float, rootIndices: RootIndices, maxZoomLevel: Int, bitmapTileSource: TileSource<Bitmap>, tileColorTransformation: TileColorTransformation? = null)

Properties

Link copied to clipboard

Returns the image data for the given tile index.

Link copied to clipboard

The color of the background tiles.

Link copied to clipboard

The maximum zoom level for which tile graphics exist.

Link copied to clipboard

The set of tiles at the lowest zoom level.

Link copied to clipboard

The color map used to modify tile colors, especially for use with night-mode tiles.

Link copied to clipboard

The expected edge dimension of a map tile graphic in pixels.

Functions

Link copied to clipboard